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Redshift for cinema 4d r23
Redshift for cinema 4d r23






redshift for cinema 4d r23

Scene Nodes came a few years too late for mass appeal, the people who would’ve leapt on the bandwagon and created the hype are now Houdini users. I can’t believe Xpresso is still a thing in 2022! Geometry Nodes also follows the exact same syntax as Shader Nodes so every Blender user knows the basics.

redshift for cinema 4d r23

Geometry Nodes has been a runaway success in Blenderland because many of the users are much more tech savvy, it’s not that Geometry Nodes is better than Scene Nodes it’s just that the userbase is not used to having their hands held like C4D users. At some stage you have to know vector maths and how 3D works under the hood. I see someone making the on Core4d that Scene Nodes should be higher level, well that would defeat the point as you might just as well use high level tools in the object manager. Not one independent artist demoing their skills on Maxon’s trade stand has demoed Scene Nodes, that should tell us something.Ĭ4D has always made 3D easy but unfortunately that also deskills users, I had a shock when I first started learning Houdini just how much I needed to refresh. I doubt Maxon has walked away from them but the userbase’s coolness towards them may sway development speed and/or direction. The 2023 release thread on Core4d is interesting and has moved on to discussing Scene Nodes. Houdini is on an inexorable rise and to not get on the bandwagon is to limit one’s earning potential. Houdini has forever changed the Mograph aesthetic and studios are buying into it which means Houdini skills are going to continue to be highly marketable and you’ll soon find more studios asking for Houdini files over C4D files. My only advice with Houdini is to keep plugging away because it has now captured the Mograph mindshare as many more studios see it as a Mograph tool. There really should be a better update experience for users like a migration assistant. I guess plugin devs will now have to support R20/21, R25 and the 2023- as a matter of course as the userbase has been fragmented.įor me release day excitement was always tempered by, as you say, broken plugins, then having to chase and get new plugin serials and then recreate all my layouts again.

redshift for cinema 4d r23

It’s a huge amount of work for plugin developers to support umpteen versions and then on release day be bombarded by users needing new versions.

redshift for cinema 4d r23

I can’t understand why plugins are still being broken more or less every release. I saw several people asking Insydium when compatible products would be available which I thought was a bit odd.








Redshift for cinema 4d r23